![]() This is highly relevant, as we can start forcing battleshock tests almost instantly if we go first, and repeated attempts at battleshock make it increasingly likely that at some point even the most resilient enemy models will fail.įor example, if an enemy has a leadership of 6+, the chance of them passing 4 battleshock tests in a row is only about 27%. Our Detachment Rule makes enemy models below starting strength make battleshock tests during the battleshock step, and this includes single models with any missing wounds. This is highly relevant, as it means we only really need to remember a handful of probabilities for enemy models failing battleshock as follows: So far, elite level of leadership is 6+, there are a couple of characters with 5+, and then the rest of the game sits at 7 or 8+. ![]() We have known about our army rule for most of the last month, but what we didn’t have access to was the leadership stats of the other factions.
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